About

Future House Studios was founded in 2020 by animation, game industry, and VFX veterans.

The studio has assembled a team of seasoned artists, designers, and engineers from the top animation, game development, film, TV, VR and AR studios. Our team members have deep experience creating AAA games, blockbuster movies, theme parks, museums, premiere virtual reality and augmented reality experiences, hit television series, game trailers, and more.

Throughout their careers, our team members have worked on the world's most renowned franchises in games, television, film, and interactive: Star Wars, DC Comics, Marvel, Transformers, and Avatar, just to name a few. 

We are experts at developing content.

Leadership Team

Meet the leadership team.

Adam Sidwell
Founder and Head of Studio
Previously: Lucasfilm, Weta, Digital Domain , Within VR/AR

Adam Sidwell is an experienced Head of Studio, Animation Director, Game Cinematics Director, and Visual Effects Artist. He's worked on an array of AAA games, interactive projects, and blockbuster and Academy Award-Winning movies like Tron, King Kong, Pirates of the Caribbean, and Transformers. He’s brought characters to life for Digital Domain, Weta Digital, Industrial Light + Magic, Within, and more.
He has experience Directing Game Cinematics and working in engine on various VR and AR games.
He has deep technical, design, and artistic experience as Studio Director on multiple game, VR, AR and interactive experiences.

Adam founded Future House Studios in 2020. Currently, Adam is the Head of Studio.

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Michael Rich
Studio Director - Technology & Lighting
Previously: Lucasfilm

Michael Rich (VES, MFA) is an accomplished Visual Effects Supervisor with over 20 years experience. As an artist and a supervisor, he has created stunning visual effects for more than 30 blockbuster films, including Star Wars: Episode VII - The Force Awakens, Rogue One: A Star Wars Story, Avengers: Infinity War, Transformers: The Last Knight, Avengers: Age of Ultron,  Pacific Rim, and many more.

During his nearly 20 years at Lucasfilm’s Industrial Light + Magic, he specialized in lighting, compositing, look development, pipeline development, and leadership skills, learning from the very best in the visual effects industry.

Currently, Mike directs technology and lighting for Future House.

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Ryan Bird
Studio Director - Animation & Assets
Previously: Microsoft, Disney, Red

Ryan Bird is a veteran 3D artist and manager with AAA game experience, VR experience for multiple VR and AR experiences, film, TV and commercials, and video games for studios like Disney, Microsoft, Within and Red Interactive. Ryan specializes in modeling, texturing, rigging and animation.

Starting his career off as a character modeler, he has created models for films, such as Fight Club, Godzilla, Antz, and several others. He soon expanded his skill set into texturing, rigging, and animation, quickly becoming a 3D generalist. His work has expanded into TV shows, commercials, video games, and professional sports.

Currently, Ryan directs animation and asset creation at Future House Studios.

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Kenton DeSanti
Head of Business Development Previously: MBA: Business Management

Dynamic 10-year sales career showcasing leadership and high-performance achievements across the animation, games, location-based entertainment, satellite, and residential solar industries.

Proven expertise in leadership, management, training, and communication, with a track record of guiding and motivating sales teams. Demonstrated proficiency in organization, product knowledge, strategic prospecting, active listening, qualification questioning, time management, and closing techniques, consistently driving results and securing successful sales.

Currently, Kenton heads up business development and partnerships at Future House Studios.

LinkedIn

Team Facts:

Team Makeup:
Artists, engineers, creatives, designers, producers, business development

Team Mix:
About 60% engineering and tech art and 40% art

Team Size:
30 - 100 members

Headquarters:
USA

Additional Locations: 
Philippines, Malaysia, India

Located at the foot of Sundance, Utah, and just a stone’s throw from Epic Games and Warner Brothers Avalanche, Future House Studios is nestled in a thriving center for tech and animation.


Software Expertise

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